The Imperium is waiting for you, and your House, to take your place among the powers of the Landsraad. Will it be only a step from the throne or under the heel of your enemies?
The Great Game: Houses of the Landsraad includes:
- Comprehensive detail on the nature and politics of the Landsraad council and the complex relationships between the Houses that keeps the Imperium turning.
- Secrets of the art of kanly, the rules that govern assassination by blade or poison, and how to manage a deadly war of assassins.
- Expanded notes on CHOAM, with options and new talents for CHOAM agent player characters. Full dossiers on an array of the most important Houses of the Landsraad, such as the fallen House Richese, the aggressive House Moritani, the noble House Taligari, and the devious House Wydras.
- A Navigator’s guide to the mysterious Spacing Guild and their place in the Imperium, with new talents and focuses for Guild Agent player characters.
- Cross space in a moment in a Guild Heighliner, with detail on space travel and managing journeys across the Imperium, with or without the Guild.
- New rules for building any of the ‘million worlds’ that can be found in the Known Universe or beyond. Create the homeworld of your House, your enemy’s domain, or a new planet ripe for exploitation.
- A complete system for House management, allowing you to craft and build your domains, construct new planetary facilities, manage downtime, and gain leverage and favor from your peers as the power of your House grows.