In this quick game, your guild of adventurers is ready for anything: battles, rescues, and the "liberation" of whatever pays the most. Choose a quest and roll the dice! You may win fame, and even recruit a new comrade for your party. Or you may fail, and slink back to the Tavern.
Don't fail!
Contents:
- 21 Quest cards
- One First Player card
- 50 meeples
- Three six-sided dice