[FOR USE WITH THE AVATAR LEGENDS RPG CORE BOOK]
An exciting compilation of new adventure material and play options.
Uncle Iroh’s Adventure Guide expands the play material found in Avatar Legends: The Roleplaying Game with special GM tools to add multi-generational stories to your campaign, new NPC Legends, new playable character archetypes, and a brand new setting for stories of adventure and heroism—Jasmine Island!
Uncle Iroh invites you to explore this new corner of the Avatarverse with exciting adventures on Jasmine Island spanning across all five eras—you may work with Lu Ten to protect the island during the Hundred Year War Era, help Iroh with a White Lotus mission in the Aang Era, or defy corporations seeking to usurp precious resources from the island in Korra’s Era!
- 4 new character playbooks—archetypes that help you play compelling protagonists.
- 5 exciting adventures set in the eras of Kyoshi, Roku, the Hundred Year War, Aang, and Korra as standalone one shots, or together as long-form campaign
- 10 NPC Legends—including characters such as Lu Ten, Piandao, and Toph Beifong—each able to teach special techniques.
- Expanded material for exploring Jasmine Island—a fleshed-out new location beloved by Uncle Iroh for its tea